Angus Robinson
LEVEL & GAME DESIGNER
ABOUT ME
Hi, I’m Angus, a level designer and game developer focused on creating immersive, well-paced gameplay spaces. I recently graduated from a game development program, where I specialized in level design, mechanic prototyping, and environment layout.
I love designing spaces that guide players naturally, whether through combat, traversal, or exploration. Most of my work is in Unity and Unreal Engine, and I’m always looking for new ways to connect gameplay with worldbuilding.

Education
Advanced Diploma in Game Development - Algonquin College
SKILLS & TOOLS
1 Year of Experience in Unreal Engine
1.5 Years of Experience in Unity
Documentation for Design
Task Management Software (Jira & Trello)
3D Modeling
LET'S CONNECT!
I'm excited to collaborate on future game development projects and partnerships. Feel free to reach out and start a conversation about potential opportunities.