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Angus Robinson 

LEVEL & GAME DESIGNER

ABOUT ME

Hi, I’m Angus, a level designer and game developer focused on creating immersive, well-paced gameplay spaces. I recently graduated from a game development program, where I specialized in level design, mechanic prototyping, and environment layout.

I love designing spaces that guide players naturally, whether through combat, traversal, or exploration. Most of my work is in Unity and Unreal Engine, and I’m always looking for new ways to connect gameplay with worldbuilding.

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Education

Advanced Diploma in Game Development - Algonquin College

SKILLS & TOOLS

1 Year of Experience in Unreal Engine
1.5 Years of Experience in Unity
Documentation for Design
Task Management Software (Jira & Trello)

3D Modeling

Contact

LET'S CONNECT!

I'm excited to collaborate on future game development projects and partnerships. Feel free to reach out and start a conversation about potential opportunities.

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