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GAME & LEVEL DESIGNER

ANGUS ROBINSON

I’m Angus, a game and level designer based in Ottawa. I design gameplay-focused spaces that are fun to explore, easy to navigate, and built around strong mechanics.

PORTFOLIO SHOWCASE

01

ADVENTURE GAME

Tales of Rodentia

Level Design

Game Design

QA Lead

Tales of Rodentia is a nature-themed Adventure 3D Platformer.

 

You play as a jerboa named Bink, a former knight of the royal Rat Kingdom, chosen and blessed by Mother Nature to restore the forest after the evil Rat-King King took control over the population.

02

WALKING SIMULATOR

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SOMBRIN

Sombrin

Solo Project

Sombrin is a first-person walking sim where you explore a series of surreal dreams. I made it in a week for a game jam using only old assets found through DiscMaster, which gave it a weird, retro feel. It was inspired by LSD: Dream Emulator, and I wanted to capture that same mix of strangeness and simplicity while tying everything together in a cohesive way.

03

TANK PVP

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Rocket Tanks

Level Design

Game Design

Inspired by Rocket League, this game sets you in a Player vs. Player Deathmatch of up to 8 players. Select your tank and launch your way to victory! Coordinate with your team, collect power-ups, and gain the advantage over your opponents!

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